![]() ![]() Explorer Builder Hunter Trader Crafter Make your own path. Planning to Study Abroad Visit UniScholarz, One of The Leading Overseas Education Consulting Platform Offering Career Advice, Admission Counselling, Education Loans, Scholarships & Accommodations Across The Globe All Under One Roof And Free of Cost to Students. The global success of the game pushed us even further and just after the launch, we started to develop Donkey Kong Adventure, a massive DLC featuring even more iconic Ubisoft and Nintendo characters. In a Boundless universe of connected worlds, every players choices will have an impact. When our team found out about the opportunity to develop a game in partnership with Nintendo, everyone did their best, leveraging our boundless passion, expertise and craft that lead to the proposal that would have become Mario + Rabbids Kingdom Battle. ![]() ![]() With the advent of HD consoles, our team grew and started various important collaborations that improved our expertise and laid the foundations for the future: we worked with Ubisoft Annecy on the Tom Clancy’s Splinter Cell brand, with Ubisoft Montreal on the Assassin’s Creed one, developing also a long-lasting relationship with Ubisoft Paris, both on the Just Dance and Ghost Recon series. The team back then was fairly small but full of enthusiasm, and the focus was on iconic Nintendo handhelds like Game Boy Color and Advance, developing games based both on Ubisoft and third party IPs, such as Rayman, Disney’s Jungle Book and Eidos’ Tomb Raider. Our studio was founded in 1998, an era in which the game development industry in Italy was tiny, almost non-existent. ![]()
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